starsetr.blogg.se

Battlezone 2 modeling software
Battlezone 2 modeling software












  1. #Battlezone 2 modeling software manual#
  2. #Battlezone 2 modeling software series#

Multi-PlayerBattlezone really drops the ball when it comes to multiplayer. Lamentably, the biggest challenge of Commander mode is not the canny tactics of a superior AI, but rather horribly unintuitive controls and a confusing command interface that makes ordering units around far more difficult than necessary. Success hinges upon shrewd management of resources and the tactical deployment of units. In Commander mode players have the ability to manage resources, build and command units, and fortify bases against enemy attack. This mode attempts to graft a sort of real-time strategy structure on top of the mission-based gameplay, with mixed results. The third and most potentially interesting mode is the Commander mode. It doesn't feel so much like three different campaigns as one campaign with minor variations. Though there are three campaigns, one for each faction, none of them are very distinct from one another - they all have similar missions, with access to similar vehicles and weaponry.

battlezone 2 modeling software

The overly repetitive missions gel together and after playing just a few become dull. Players quickly learn the missions generally follow the same plan - drive to nav point, destroy building, drive to nav point, blah blah blah. Though it sounds interesting on paper, once again the reality just doesn't live up to the promise. The mission-based Pilot mode attempts to broaden gameplay by adding objective-based missions to the game. The relentless repetition and near-total lack of payoff for victory doom this mode pretty quickly. Forced to fight wave after wave of enemies, the game ends when you are either destroyed or you quit out of sheer boredom.

battlezone 2 modeling software

The game does not capture the experience of piloting a big war machine at all - you get the sense of plodding speed, but with no feel for the awesome power that driving a huge tank should entail the pace is just listless and slow.Īrcade mode is as simple as it gets: you are simply dumped into the middle of a battlefield with the only objective being survival. The various tanks are fairly easy to control but as they are big, lumbering vehicles they really aren't all that much fun to drive around.

#Battlezone 2 modeling software series#

The control is reminiscent of the Turok series - movement is via the C buttons and the view is controlled with the analog stick. Gameplay Battlezone claims that players have access to three unique game modes (Arcade, Pilot, and Commander), but they all boil down to basically the same thing: drive around bland, boring outer-space environments in your hover tank and blow stuff up. The Black Dog rebels aren't even mentioned in the manual, so it's unclear exactly what relation they have to the overall plot. The Soviets have also set up a base to steal said research.

battlezone 2 modeling software

According to the manual, the Americans have set up a base on the Dark Side of the moon to research some recently discovered alien artifacts.

#Battlezone 2 modeling software manual#

There is no explanation in the manual as to why there are godless commies in space, nor any reason given for the existence of the so-called "Black Dog" rebels. Though the game has three factions - American, Soviets, and Black Dog, there is no backstory to explain why these groups exist. Storyline Mech-like battles on planets and moons. Environmental and weather effects including lava, fog, rivers, and lightning.Three available factions to choose from: Americans, Soviets, and the Black Dog renegades.Three game modes: Arcade mode, mission-based Pilot mode, and real-time strategy based Commander mode














Battlezone 2 modeling software